How to Play Top Lane in League of Legends

Picking your champion and counterpicking the enemy!

Top lane is the lane that has highest counter-picking potential. You see top laners picked up as the later picks in tournament for a good reason – almost all top laners can get counter picked.

So what makes champion a good top laner? Escape mechanics, sustain and natural tankiness. These are the three most important capabilities a top laner should have. These are also three of the main reasons why the meta-game shifted from ability power champion top. After Riot Games started releasing more and more bruisers, ability power carries would just get out laned by majority of bruisers.

Bruisers generally have more sustain, escape mechanisms and gap closers. Gap closer is one of the best ways to counter an AP champion. You just deal more constant damage as a bruiser to an AP champion if you actually come into melee range with him, and a gap closer does just what you need.

First of all, you need to know what you want to do in your lane and what you are good at. If you are generally good at last hitting and you like causing chaos late game, bruisers you should like are Nasus, Olaf and Cho’Gath. These champions really require some farm to be monsters late game. You are not going to have much presence early game if you pick late game champions obviously, but if you actually get to late game you’ll be far stronger than early game bruisers like Garen, Renekton or Pantheon.

If you prefer having lane dominance over your enemy in returns for weaker late game, you will probably like bruisers like Lee Sin, Renekton, Pantheon and Yorick. If your enemy is a late game champion and you get double the CS he gets, can he really reach the late game? Things like this happen pretty often, if your enemy has twice times less CS than you, he will indeed be weaker late game than you even if he’s considered a late game bruiser.

AP champions top, this is one of the things that people preferred to pick a year back, the meta has shifted a lot since then. One of the last teams to use an AP champion with no real escape top successfully was EU fnatic , by doing that they actually won Dreamhack 2010. Malzahar, who doesn’t have any escape, was one of the most popular picks in top lane for Fnatic.

Even if we have a different meta-game now, there are still some AP champions who can hold their ground in top lane. Vladimir, Nidalee, Kennen are still popular picks even in competitive scene. Having an AP carry usually benefits you late game a lot. Can you see something in common that Nidalee, Kennen and Vlad have? Yes, an escape mechanic and some sustain. Nidalee has her amazing passive that increases movement speed whenever you step into a brush. Kennen has his Lightning Rush, which increases your base movement speed by 230, making enemies unable to catch him. Vladimir has his famous troll pool, not only is it a great escape ability, but also annoys the heck out of the enemy laner and the jungler.


Taken from skgaming,com

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Who is the Best Ranged AD Champion in League Of Legends?

There are many positions and roles in league of legends, but the most necessary on a good team would be the ranged AD carry.

AD stands for attack damage, AP stands for Ability Power, FYI.

Here is a Custom Ranged AD Wallpaper to go ONLY with THIS post,  ONLY for the BEST Nerd Viewers

Ranged AD LoL Desktop Wallpaper

- Here is a list of ranged AD champions, and my personal, non-pro, opinion on each one, with Pro’s and Con’s –


Ashe - League of Legends Ranged AD Champion

Ashe is one of the original release league of legends champions.  She is still considered a very viable ranged AD in the professional scene.  Her strengths would be that she is almost a support with how much she can bring to the table for her entire team.  Her Hawk shot is an amazing ability, able to give vision and is priceless for real games when it matters.  She also has a slow, frost shot,  a nice harassment spell, being volley, and her Ult. can make or break a team fight or stop a fleeing noob with an arrow from behind!

So, what ARE the reason she isn’t played more than she is currently? Well, this can relate to the other ranged champions to an extent, but the reason she isn’t picked first for ranged AD every time is that Ashe has no escape! Well,  she has frost shot, but that really isn’t gonna kite many champions late game when they are fed.

Final Opinion on how well Ashe ranks against the others:

Ashe, like any Ranged AD champion in League of Legends, is dependent upon two major things.

1. Farm – You need gold, lots of it, inability to do this and you fall off late game

2. Positioning (team fights) – I think this is one of the main things ranged AD players overlook starting out. If you go in first and get focused, you do no damage and all your farm is for nothing.  If you let the tanks go in front and initiate, the enemy team has no option but to engage on them or retreat and take unwanted damage, at either option, you engage at this point.

So based on those factors, I would rank Ashe 7.5/10 for ranged AD champions.


Caitlyn is known for having a strong early game with her poke of Piltover Peacemaker, she can zone out enemies with her Yordle Snap Traps, and can use her 90 Caliber Net to escape, or slow an opponent.  Her ultimate, Ace in the Hole, is lack luster.  I had a season where all I did was play Caitlyn, so I do like her, but for some reason I don’t pick her anymore, at least rarely.

Final Opinion on how well Caitlyn ranks against the others:

Caitlyn relies on early game snowball, why you may ask, well, she dies off a bit late game.  With enemies late game armor, her Piltover doesn’t do much damage and her Ace in the Hole is almost useless versus a competent team since it can just be blocked by another player.  She can only auto attack, which is normal and fine, but she has ZERO area of effect spells.  Her escape is okay, but it really won’t do much late game in team fights either, but it is useful for escaping over small cliffs etc.

I give Caitlyn a 7/10, because of her useless abilities late game.


I don’t play Corki, and will not explain too much on him since I would be lying or copying from somewhere else.  I see Corki in many high ranked games, the things about Corki is that you use his abilities a little bit more than you would a normal ranged AD champion, so I feel that certain builds could hang with the standard meta build on him.  For example I’ve seen people go sheen early on because of how often he is spamming his abilities.

He has good damage, good AOE abilities, and a good escape.

I will give Corki 8/10


Hmm, Ezreal, this will be a difficult one. I personally love Ezreal, he is a blast to play but some things are lacking.  Here are the pros and cons -

Pros ! – Extremely mobile, with his Arcane Shift you can teleport and kite all over.  His Ult is good for picking off runners and good AOE damage for a grouped up team fights.  I prefer skill shots, so his skill set I enjoy a lot.  He is no doubt fun to play.

Cons! – Lacking damage output.  If you’ve played Ezreal recently his damage output usually can’t go 1v1 with another top ranked ranged AD champions.  He is mobile but in a team fight he just doesn’t pull the weight that is needed for a ranged AD.  He is rarely used anymore as a carry in the professional scene.

Final opinion on Ezreal as ranged AD carry -

He isn’t viable.  He is fun and can work in some situations but I just feel there are better picks and he will not very often see the light of day when money is on the line.

I give Ezreal a 6.75/10


Graves - The AD Outlaw for League of Legends

Woot! Graves! I personally love Graves, he is a great all around ranged AD Champion, and one of the current best in League of Legends.

Graves is top three for best ranged AD in the ranked games currently.  His abilites can clear lanes super fast, he has a slow, dash with his E, and his ULT is AOE and scales pretty well.

Pros – Mobility, Slow, AOE, Burst

Cons – Squishy like most AD carrys?

Final opinion on Graves as ranged AD carry -

He is great and one of the most picked ranked games champions due to his awesome skill set.  His burst can kill you easily early game and he scales pretty well into late game.

I give Graves 9/10 overall


Kog'Maw Loves The Little Nerd Blog!

Kog’Maw is currently one of my favorite ranged AD champions.  He has long range to poke with his W, he scales good early all the way until late game, and he has I believe one of the longest ranges on his ult, in the entire game.  Kog’Maw can be played multiple ways, but I play him built as a ranged AD carry, same as I build almost every other AD carry.

Pros! – Range, Strong early game and mid-late game, his passive is great for team fights as he can do a lot of AOE If focused first.  If you keep getting focused in team fights, you can just stand way back and shoot your ultimate as much as possible to wear them down before engaging up close.

Cons! – Squishy, no good escape, his E skill is semi-decent as a slow but really is rarely used, by me at least.  Flash is a must, as it is pretty much with all ranged AD champions.

Final Opinion on Kog’Maw as Ranged AD Carry –

 He is a great pick, and I don’t think is used enough.  His early game range is amazing, you can just keep poking the enemy in your lane until they can’t sustain their hit points and at that point you just farm and deny XP plus last hits.

 I give Kog’maw a 8.5/10 overall

Miss Fortune

Miss Fortune is my absolute(currently) favorite ranged AD champion.

Why? Well,  I like her damage, her early game pressure, and her skill set.  Her Q shoots, then automatically shoots another shot, so basically you can hit someone for about half health in 2-3 seconds flat.  Autoattack > Q > Q’s extra shot > auto attack.

I play Miss Fortune very aggressively, because I feel she, like most other ranged AD’s fall off late game without champion kills or solid farm for 20 – 30 minutes.   Her passive which increases movement speed is good for chasing down flee’ing enemys and is great for kiting and attack move/attack move, etc.

Currently I will say Miss Fortune is my top pick for ranged AD.  Her W(speed steroid) also cuts healing in half on hit for 4 seconds.  This is AWESOME when 1v1′ing or laning bottom with support, esspeccialy vs Soraka and Sona.

Final Opinion on Miss Fortune as a Ranged AD Carry

Pick her! Play smart and aggressive and remember to Q a minion and hit them enemy behind the minion with the ricochet.  Get fed, pew pew for the win!

I give Miss Fortune a 9/10




Twisted Fate