Call of Duty Black Ops 2 – Freezing Issues & Awaiting Textures

Since release Call of Duty Black Ops 2 has had some issues on the PS3.  These issues are mainly freezes that occur at random times, and also when you join the first game of the day, or a game already in progress.  It will freeze on awaiting textures from my experience.  The fix for this issues is patch 1.04.   I do believe that it fixed the awaiting textures black ops 2 freeze, but after I update to the new patch yesterday, the game from on a black loading screen with the trinity black ops 2 loading icon.

It seems as if they fix one thing they break another, definitely not a smooth release, but I am hopeful that they will get this fixed, at least by patch 1.06 :P.

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Black Ops 2 PS3 Update – Patch 1.04 Notes

Here are the updated patch notes of Call of Duty Black Ops 2 patch 1.04 on the PS3.  The issue of lag seems to still be there, and it is pretty aggravating, but overall they did a lot of balance changes and fixed a few glitches etc.

PlayStation 3 Call of Duty Black Ops 2 Patch 1.04 Notes

New Features & Feature Improvements

  • Added support for posting Live Stream URLs to Twitter.
  • Improved audio/rumble responsiveness when hitting enemies with gunfire.
  • Improved overall communication of Double XP when enabled.
  • AAR better communicates how much XP was earned in each match.
  • Added the ability to “View League Teams” from any player’s Playercard.
  • Added the ability to “View Playercard” from League solo leaderboards.
  • Added a number of security system enhancements.
  • Added Hardcore Kill Confirmed playlist to the Hardcore category

Issues Addressed

  • Fixed a rare hang (“Awaiting Textures”) upon loading into maps when joining a session in progress after fresh boot.
  • Game now resets the Care Package for a non-owner if the owner re-rolls the package using the Engineer perk.
  • Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it.
  • Addressed an exploit where modified console hackers could maliciously spread infected films to other users.
  • Added a fail-safe to prevent spawn trapping in CTF.
  • Increased sight checks on turrets to improve spawning algorithms.
  • Fixed a number of new UI error messages reported by users.
  • Addressed a number of issues that would cause friendly/enemy color indicators on equipment and scorestreaks to display as the wrong team.
  • Improved overall Theater and Live Streaming stability.
  • Improved film rendering stability and made progression bar more accurate while rendering a film.
  • Addressed issues which prevented some master challenges from being completed.
  • Precision challenge “Wet Work” will now unlock with 10 kills.
  • The wins challenge will now account for all FFA modes when ending a match with a tie (if you are in the top 3).
  • Players that help with the “Synchronized Attack” challenge now get credit for it.
  • Players will not be able to manually take control of their AGR if they die at the exact moment that their AGR deploys.
  • Emblem Editor no longer closes the current emblem when discarding changes.
  • Players using Ghost will no longer be invisible at all times in Custom Games with the mini-map option set to “constant”.
  • Players using Ghost and a Suppressor attachment will no longer appear on the enemy’s minimap while shooting and moving while a UAV is up.
  • The median for the K/D graph in the AAR is set to 1.0 instead of 0.0.
  • Players can no longer get on top of the shrubs in Nuketown 2025.
  • Thermal vision overlay no longer appears using the VTOL glitch.
  • Kills from the explosion on the explosive crossbow bolt now count towards challenges.
  • Counter UAV no longer remains for the rest of the game after a host migration.
  • Clan tag is no longer locked immediately after prestige.
  • Offline profiles can no longer be exploited to join online games when an online profile is also signed in.
  • Multi-team games no longer count as a tie if an entire team quits.
  • Fixed an area in Express where K9 Unit dogs could get stuck.
  • EMP grenades no longer affect the CODcaster HUD.
  • Party Privacy count no longer affects how many bots will spawn in Combat Training.
  • Shadows seen through sniper scopes now render more correctly.
  • Players can no longer stand on invisible collision in Carrier.
  • “Drop Shot” medal is no longer awarded after standing back up.
  • Players can now copy a custom class to the extra prestige slot.

Gameplay Balancing

The following is a list of numerous gameplay balancing tweaks that were made after thorough review of statistical data from usage patterns of weapons, equipment, perks and scorestreaks since launch.
Scorestreaks:

  • UAV: cost increased from 350 to 425.
  • Lightning Strike: added 750ms delay

Equipment/grenades:

  • Bouncing Betty: increased the grace period between trigger and activation by 200ms.
  • Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
  • Concussion Grenade: decreased movement penalty and turn speed penalty when hit.

SMGs:

  • All: increased hip fire recoil.
  • All: increased max hip fire spread from 4.75 to 5.
  • All: reduced bullet penetration.
  • MSMC: increased recoil slightly.
  • PDW-57: increased recoil slightly.

Assault rifles:

  • All: reduced idle sway for more reliable long-range aiming.
  • XM8: reduced lethal range of 3-hit kills from 250 to 50 inches.
  • XM8 + Select Fire: increased recoil.
  • FAL OSW + Select Fire: increased recoil.
  • SWAT-556 + Select Fire: increased recoil.
  • MTAR: Made auto aim values consistent with all other assault rifles.

Sniper Rifles:

  • All: increased hip fire spread.
  • All + Laser Sight: increased hip fire spread.
  • XPR-50: increased recoil slightly.

Shotguns:

  • R870: reduced one-hit kill range by 45 inches.

Pistols

  • B23R: reduced headshot multiplier from 1.4 to 1.
  • KAP-40: reduced headshot multiplier from 1.4 to 1

New Features in Call of Duty Black Ops 2

New Features in Call of Duty Black Ops 2

A lot has been said about the upcoming Call of Duty: Black ops 2 video game (COD) for PlayStation 3, Xbox 360 and PC. Unsurprisingly, this time of year is well-known for rumor and speculation about what’s new and what’s changing in the next edition of everyone’s favorite video game. But this year, a lot of buzz is centered around the much anticipated COD Black Ops 2 game that’s due for release this November. In this article, we’ll carry on with the speculation about the new features in the game that critics have managed to glimpse at in the recently released launch trailer.

As you might be aware, a game’s launch trailer is the most venerated as it is what the publisher or developer uses to sell the game before critics write scalding reviews. COD has got just under a month to do that, having released the launch trailer just a month prior to the official release.

The setting for Black Ops 2 is 13 years away in 2015, and it’s here that the valiant heroes will tussle it out with terrorists that have taken over the very technological ordnance built by the U.S. government to protect its own citizens. At the same time, the Russian spook Viktor Reznov is plotting his own sinister moves. This and more startling set pieces are some of which you can look forward to in COD Black Ops 2, and it is testament that the game hasn’t lost its impeccable touch in crafting mind-blowing set pieces.

The New Features and Feature Upgrades

The first noticeable upgrade is the twist in the game’s story. Black Ops 2 features a future cold war that simply takes the story to another level, although the base gameplay remains intact.

Another huge shift from the previous COD games is the new Pick 10 system that’s replacing the loadout system. The new Pick 10 system provides for high customization where players will be able to select perks instead of sidearms, a main weapon with three add-ons, or any grouping of perks and weapons provided they total up to ten points.

The Prestige mechanic has also been noticeably altered. Previously, this was used for resetting weapon advancement and level for dedicated players, but it was a bit of a turn off for hardcore players. However, in Black Ops 2, weapon advancement and challenge are not reset, which will make it easier to explore new weapons and add-ons.

Other features include more elaborate facial detail, more sophisticated environmental textures, a playable David Mason (Son of Alex Mason), use of a live horse for full performance, more zombies and new zombie levels, and an improved narrative, among others.

Call of Duty: Black Ops 2 will be released on November 13th, 2012 for Xbox 360, PS3 , and PC.